History of DMXCOM - Money and Health patch for XCOM-UFO Defense.

07/94    - 1st release

08/94    - 2nd release. I re-wrote the patching routine. It seems under
           certain circumstances (I don't know what these circumstances
           are, I could only get it to act up twice) the program would
           behave rather oddly, and would actually reload a saved position
           from a previously saved position. I added more error checking
           and can't reproduce this error. It appears that saving a game
           immediately after healing the soldiers will keep the saved
           problem from occurring, so after you run the patch, load XCOM 
           and save your game.

08/94-01 - 3rd release. I found out the bug was not in my program, but in
           X-COM. From what I understand Microprose is working on a fix.
           This version of DMXCOM has several new features. A menu option
           is now included so you may choose which feature you would like
           to patch. Menu options now are: a) Increase your money to $320
           million, b) Heal all of your wounded soldiers, c) Max-out your
           soldiers attributes, and d) All of the above.

08/94-02 - 4th release. Added the option to speed up the production of
           your base facilities.

09/94    - 5th release. I rewrote some of the code to make it run a little
           faster. Instead of the program exiting to DOS whenever you select
           a menu option, you will now be returned to the menu. F10 will exit
           the program. Added the option to give your 1st base 1000 units of
           Elerium-115.

09/94-01 - Figured out how to break the copy protection scheme. If you have
           the registered version, F9 will remove the copy protection.
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